Title: Crash and Spyro Superpack Vol 3 (Crash/Spyro Fusion)
Platform: Nintendo Game Boy Advance
Region: PAL (Region Free)
Condition: Very Good, Cartridge only
For Crash Bandicoot’s fourth outing on the Game Boy Advance, Vivendi Univeral once again went to Vicarious Visions (the development studio responsible for the previous three Crash games) for Crash Bandicoot Purple, a slight departure from the standard and familiar Crash platform design. Crash Bandicoot Purple is only similar to the previous Crash games initially. While the different realms feature platforming elements to get from point-to-point, the real focus is in its multitude of challenges. There are dozens upon dozens of mini-games scattered throughout Crash Bandicoot Purple that involve distinctly different gameplay elements; some require Crash to zip through an area with a jetpack, tank, or innertube. Others require a lot more quick reflexes in a sheep-blasting challenge or a weightlifting competition.
Spyro Orange is Vicarious Visions’ first Spyro the Dragon title, taking the reigns after Digital Eclipse’s GBA trilogy. For Spyro’s fourth appearance on the Game Boy Advance, the development team has given the dragon a more traditional side-scrolling environment for his overworld instead of taking him back to his isometric exploits. But the scrolling platformer is only part of the experience. Spyro Orange focuses on dozens of mini-challenges for its gameplay, like a vertical shooter where Spyro floats around blasting sheep or collecting gems, a rapid-button-tapping challenge involving tug-o-war and ice cube creation, or driving around in a tank, or knocking out a series of bad guys in a Breakout-style challenge. The game supports link cable play for multiplayer challenges.